// 
// EaseType.cs
//  
// Author: Daniele Giardini
// 
// Copyright (c) 2012 Daniele Giardini - Holoville - http://www.holoville.com
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.

namespace Holoville.HOTween
{
	/// <summary>
	/// Enumeration of ease types.
	/// </summary>
	public enum EaseType
	{
		/// <summary>
		/// Linear.
		/// </summary>
		Linear,
		
		/// <summary>
		/// Ease in sine.
		/// </summary>
		EaseInSine,
		/// <summary>
		/// Ease out sine.
		/// </summary>
		EaseOutSine,
		/// <summary>
		/// Ease in out sine.
		/// </summary>
		EaseInOutSine,
		
		/// <summary>
		/// Ease in quad.
		/// </summary>
		EaseInQuad,
		/// <summary>
		/// Ease out quad.
		/// </summary>
		EaseOutQuad,
		/// <summary>
		/// Ease in out quad.
		/// </summary>
		EaseInOutQuad,
		
		/// <summary>
		/// Ease in cubic.
		/// </summary>
		EaseInCubic,
		/// <summary>
		/// Ease out cubic.
		/// </summary>
		EaseOutCubic,
		/// <summary>
		/// Ease in out cubic.
		/// </summary>
		EaseInOutCubic,
		
		/// <summary>
		/// Ease in quart.
		/// </summary>
		EaseInQuart,
		/// <summary>
		/// Ease out quart.
		/// </summary>
		EaseOutQuart,
		/// <summary>
		/// Ease in out quart.
		/// </summary>
		EaseInOutQuart,
		
		/// <summary>
		/// Ease in quint.
		/// </summary>
		EaseInQuint,
		/// <summary>
		/// Ease out quint.
		/// </summary>
		EaseOutQuint,
		/// <summary>
		/// Ease in out quint.
		/// </summary>
		EaseInOutQuint,
		
		/// <summary>
		/// Ease in expo.
		/// </summary>
		EaseInExpo,
		/// <summary>
		/// Ease out expo.
		/// </summary>
		EaseOutExpo,
		/// <summary>
		/// Ease in out expo.
		/// </summary>
		EaseInOutExpo,
		
		/// <summary>
		/// Ease in circ.
		/// </summary>
		EaseInCirc,
		/// <summary>
		/// Ease out circ.
		/// </summary>
		EaseOutCirc,
		/// <summary>
		/// Ease in out circ.
		/// </summary>
		EaseInOutCirc,
		
		/// <summary>
		/// Ease in elastic.
		/// </summary>
		EaseInElastic,
		/// <summary>
		/// Ease out elastic.
		/// </summary>
		EaseOutElastic,
		/// <summary>
		/// Ease in out elastic.
		/// </summary>
		EaseInOutElastic,
		
		/// <summary>
		/// Ease in back.
		/// </summary>
		EaseInBack,
		/// <summary>
		/// Ease out back.
		/// </summary>
		EaseOutBack,
		/// <summary>
		/// Ease in out back.
		/// </summary>
		EaseInOutBack,
		
		/// <summary>
		/// Ease in bounce.
		/// </summary>
		EaseInBounce,
		/// <summary>
		/// Ease out bounce.
		/// </summary>
		EaseOutBounce,
		/// <summary>
		/// Ease in out bounce.
		/// </summary>
		EaseInOutBounce,
		
		/// <summary>
		/// Ease in strong.
		/// </summary>
		EaseInStrong,
		/// <summary>
		/// Ease out strong.
		/// </summary>
		EaseOutStrong,
		/// <summary>
		/// Ease in out strong.
		/// </summary>
		EaseInOutStrong
	}
}

